LG was one of the first suppliers to bring displays with 21:9 aspect ratio to consumers a couple of years ago, and at IFA 2016 the company introduced its new ultra-wide monitor for demanding gamers, the LG 34UC79G. The gaming display offers an interesting mix of features, combining a curved 2560×1080 panel with support for AMD’s FreeSync technology, and a maximum refresh rate of 144 Hz.

Drilling down, the LG UltraWide 34UC79G's differentiating features are clearly meant to be its curved panel and refresh rate, courtesy of a new panel from LG. High refresh rate curved displays have been rare up until now, with entries such as Acer's Predator Z35 and ASUS' ROG Swift PG348Q essentially being overclocked versions of older panels. Looking at LG's new panel under the hood, we have AH-IPS panel with a resolution of 2560×1080, a 5ms GtG response time, a peak brightness of 300 nits, and a contrast ratio of 1000:1. The panel is capable of a native 144 Hz refresh rate, making the 34UC79G a pretty exclusive monitor.

LG UltraWide 34UC79G
Panel 34" AH-IPS
Native Resolution 2560 × 1080
Refresh Rate 144 Hz
Response Time 5 ms gray-to-gray
Brightness 250 cd/m²
Contrast 1000:1
Viewing Angles 178°/178° horizontal/vertical
Pixel Pitch 0.312 mm
Curvature 3800R (?)
Anti-Glare Coating Yes
Inputs DisplayPort 1.2
USB Hub 2-port USB 3.0 hub: two USB-A receptacles, one supports fast charging
Audio 7 W × 2
audio in/out ports
Launch Price $699

LG positions its 34UC79G as an “ultimate” solution for gamers, which is why the trade-off between high refresh rate and high resolution seems to be reasonable, at least until LG Display starts to produce ultra-wide panels with higher resolutions and increased refresh rate. LG claims that the monitor supports the range of dynamic refresh rates between 50 and 144 Hz, which seems to be a good implementation of AMD’s FreeSync technology.

To connect to PC, the LG 34UC79G can use an HDMI or one of two DisplayPort 1.2a connectors. The monitor also has a dual-port USB 3.0 hub to connect a mouse and a keyboard (it even has a special holder for their cable management). Besides, the company also integrated two 7 W speakers with MaxxAudio surround technology into the display, which could be useful for those, who do not have enough desk space for sizeable speakers.

The LG 34UC79G display is already available in the U.S. for $699.99, other markets are expected to follow shortly.

Source: LG

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  • Morawka - Friday, September 9, 2016 - link

    Only a matter of time before this comes in Gsync. How are they achieving 144hz on IPS at this resolution? Is Polaris a Minimum Requirement due to the connectors?
  • saratoga4 - Friday, September 9, 2016 - link

    I don't think you need Polaris. Its DP 1.2, which has been out for ~6 years, so any modern AMD card should do freesync to it at full refresh rate.

    Not sure about gsync, I don't think LG is supporting it. Asus in the past as resold LG ultrawide panels with added Gsync support though.
  • yannigr2 - Friday, September 9, 2016 - link

    G-Sync = add $100 to the price, maybe more.
  • dsumanik - Saturday, September 10, 2016 - link

    I wonder if my head could turn far enough to have 3 of these side by side lol...or would I pull a beetlejuice and go all the way around??? lol
  • slumberlust - Saturday, September 10, 2016 - link

    I know, and then no one would want it...
  • AnnonymousCoward - Sunday, September 11, 2016 - link

    It's only 10Gbps; standard DP1.2 or HDMI2 can do it.

    When will nvidia start to support the VESA sync standard...
  • Jax Omen - Friday, September 9, 2016 - link

    Ultrawide = no deal. 16:9 is plenty wide.

    Give me a 2560x1440 144hz IPS and we'll talk gaming.
  • DanNeely - Friday, September 9, 2016 - link

    At this point I want either 4k@120 or 5k@60 and either Gsync or Freesync before I pull the trigger on a new display. I go back and forth between the two since the former is the better option for gaming while the latter would be better for everything else.
  • Flunk - Friday, September 9, 2016 - link

    I've never understood the appeal of ultra-shot displays either. It's not very practical for desktop tasks and you miss out on a lot of visual data in games. Not even all movies are available in 21:9.
  • DanNeely - Friday, September 9, 2016 - link

    For gaming it depends if the game scales wider by holding the vertical or horizontal aspect fixed. Anything that holds the vertical scale fixed and shows more to either side will give more displayed on an ultra-widescreen display. They're not my thing; but driving/racing games are supposed to be among the most ultrawide friendly titles since they use the space to give more visibility out your notional side windows.

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