Khronos this morning is taking the wraps off of Vulkan 1.3, the newest iteration of the group’s open and cross-platform API for graphics programming. Vulkan 1.3 follows Khronos’s usual 2 year release cadence for the API, and it comes at a critical juncture for the API and its future development. Vulkan has been a full and official specification since 2016, turning 6 years old this year. This has given the API plenty of time to mature and have its kinks worked out, as well as to be adopted by software and hardware developers alike. But it also means that with the core aspects of the API having been hammered out, where to go next has become less obvious/harmonious. And with the API in use for...
Last night LG announced that it would be using NVIDIA's Tegra 2 in its Optimus Series smartphones starting in Q4 2010. The most exciting part of Tegra 2 is...14 by Anand Lal Shimpi on 9/7/2010
In our smartphone and tablet reviews we make sure to spend a good amount of time talking about the silicon powering these devices. There’s no reason that handset and...22 by Anand Lal Shimpi on 8/9/2010