A Closer Look at Dummy Hardware

As we mentioned in an earlier story, none of the demos at Microsoft's booth were running on working Xbox 360s. Instead, they were all running on development kits based on Apple's Powermac G5.

We did get some time with one of the Xbox 360 shells to take a look at some of the finer details of the console.

The front of the console is quite stylish and definitely exudes an Apple feel. The silver grille on the right side is very reminiscent of the Powermac G5 case that happens to house the current Xbox 360 dev kits:

On the right side of the console, you'll see the two front-mounted USB ports. Those two covers slide away to reveal the actual USB ports, which you can hook up to your portable media player or digital camera, or use to even charge your wireless Xbox 360 controller.

Cooling is a top priority with the Xbox 360, and Microsoft is particularly sensitive about the power specifications of their box. Details have been very scarce about how much power this thing will use, but Microsoft has said that it will be quieter than the current Xbox.

Vents at the top of the machine help get the airflow that the machine needs to operate reliably.

The right side of the Xbox 360 is all grille.

Note that the rear of the console also has a significant portion of it dedicated to cooling:

The final rear will change, but the positioning of the vents most likely will not.

Microsoft still isn't sure about what ports will be placed on the rear of the machine. For now, we see a custom connector for an external A/V pack, as well as a single Ethernet port and one USB 2.0 port:

Index Removable Hard Drive and Console Footprint


View All Comments

  • Shinei - Friday, May 20, 2005 - link

    I think it's pretty well confirmed by now that KillZone 2 is not pre-rendered; it's a demo recorded from actual gameplay and played back at the E3 Sony conference. It's been shown that IGN isn't the most reliable source of "inside" information, so please don't counter with an IGN links.
    And from what I've heard from KillZone 1 players, the KZ2 demo looks to have fixed most of the problems from KZ1. Of course, these same people also play KillZone for the shooting, and not the sweeping storyline, so mileage may, of course, vary.
  • knitecrow - Friday, May 20, 2005 - link

    killzone 2??

    did you play the original?

    Ok, I can understand DMC4, tekken and even MGS4 BUT killzone?

    Would people be attracted to a system if they showed pre-rendered footage from Driv3r, cat woman or some other bad game?

  • Shinei - Friday, May 20, 2005 - link

    Oh man, I hope they offer wired controllers--I'm not in the mood to pay for the unit, the games, the controllers, XBox Live, AND batteries for the damn controllers. F that right in its overused A.
    Other than that, good condensation of all known data for XBox 2. I'm still on the fence about buying one, but that's only because the game lineup is so weak right now (and KillZone 2 is SO promising)...

    ps, first post with constructive content, OWNED nubcakes.

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