Standard Gaming Performance

For those that want to see the "big picture", here are the results of our tests at 1680x1050 with other recently tested laptops. Once again, we included the desktop system as a point of reference. Many of these systems are using older driver versions, so updated drivers may help in some areas, but since these aren't dual GPU solutions driver updates don't tend to help quite as much. Note that in some cases we changed the way we tested or we added a new game, in which case we only have results from the ASUS W90Vp, Clevo D901C, and our desktop reference platform.

We'll start with the older titles; note that on the ASUS W90Vp, all of these results are with the initial drivers. It's worth noting that in many titles, the faster notebooks -- especially the W90Vp and the D901C -- are largely CPU limited. Titles where overclocking shows the greatest performance increase are indicative of CPU bottlenecks, and we've included the 1080p results as well to show CPU limitations. For reference, OC'ed 1080p results are gold, standard 1680x1050 results are red, and 1680x1050 OC'ed results are orange.

Assassin's Creed DX9

Company of Heroes DX9

Crysis -- Medium

Devil May Cry 4

Enemy Territory -- Quake Wars 0xAA

Far Cry 2 DX10 0xAA

Mass Effect

Mirror's Edge 0xAA

Oblivion

Race Driver: GRID 0xAA

Unreal Tournament 3

For the newer titles (or in the case of Fallout 3, a title where we changed the settings relative to previous articles), we tested with the same settings as the 1080p results. In other words, we used the initial driver, overclocked CPU with the initial driver, overclocked CPU with the new driver, and in a couple instances where it made a difference (Empire: Total War and STALKER: Clear Sky) we also tested the new driver without the Catalyst Control Center. In these charts, we highlighted the optimal W90Vp result in red -- as mentioned on the previous page, running without the CCC in most cases will offer equal or better performance.

Call of Duty: World at War

Chronicles of Riddick: Dark Athena

Empire Total War

Fallout 3 0xAA (Ultra-High Tweaked INI)

F.E.A.R. 2: Project Origin

S.T.A.L.K.E.R. Clear Sky (DX10)
Detailed 1080p Performance Application and Futuremark Performance
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  • buzznut - Saturday, May 30, 2009 - link

    Looky there, I went and missed "bash AMD day"

    Damn, they're prolly still reeling.
  • Johnmcl7 - Friday, May 29, 2009 - link

    In the specs for this machine it lists an 8x DVDR drive initially, then refers to it as a blu-ray drive just further down - I assume the first entry should read bd-rom/dvd-r combo.

    I have to say the pictures are extremely disappointing as the main shots of the laptop are badly underexposed concealing most of the details. I do realise these machines are not easy to get a picture of but normally the pictures in reviews are pretty decent. It would be good to see some pictures with some standard items (DVD cases or something) when the laptop is open to get a better idea of the scale, I think the sleek look makes it look smaller than it is especially given it makes the D901C look small which I didn't think possible.

    As for the laptop itself I did consider one of these mainly because the price was good but decided against it due to the size/weight. I had a Dell XPS 2 then M1710 and I think that's really the upper limit to carry around with me. I have an XPS M1730 at the moment and it never leaves the house as combined with its huge powerpack makes it quite a bit bigger and heavier than the M1710, there's no way I would go bigger again.

    It's a shame to see the driver situation is so poor when the performance is clearly there, it's not very encouraging for other companies to pick up mobile ATI parts either.
  • mrbios - Friday, May 29, 2009 - link

    Jarred (or anyone who may purchase this notebook), I have a different Asus laptop that has the same multimedia touchpad, and I did find a way to disable it. Go into the Mouse control panel, go to Device Settings, expand tapping, click on tap zones, and uncheck "enable tap zones".
  • garydale - Friday, May 29, 2009 - link

    Why is it so difficult to get good display drivers for games? The OpenGL interface is well defined so what's the problem with writing a driver for it that game developers can have confidence it will work according to spec.?

    Is this a case of the hardware manufacturers screwing up with the driver or the game developers trying to get around the API to work directly with the hardware or a bit of both? Frankly, I don't care. If I want to play a game on a computer, it should install and work just like any other piece of software or hardware.

    Hopefully AMD/ATI's release of details of their API will help bring stability and performance, at least for Linux games. Now will NVidia follow suit and allow the open source community to build their own drivers to end this proprietary "buggy driver" lunacy?
  • JarredWalton - Friday, May 29, 2009 - link

    I believe most of the driver updates are to optimize the way the GPU executes certain code. In theory, the drivers should run all code properly but not optimally. The reality, sadly, is that the "properly" part is only correct about 80% of the time with new titles. Add CrossFire into the mix and that seems to drop down to 50%. If you have a regular dual card CrossFire setup, disabling CrossFire in the CCC often solves compatibility issues, but that's not an option on the drivers I've received for the W90Vp.

    In the case of Empire: Total War it looked like the drivers were rendering properly on one card but not on the other. If I grabbed a screenshot via the PrintScreen button, everything looked correct, but looking at the screen only the landscaping and sky were always visible and correct. The units, trees, buildings, etc. were only visible about 10% of the frames, which pretty much means you can't play the game.
  • mbaroud - Friday, May 29, 2009 - link

    I own one the W90VP-A1.
    I have been dyingto update the drivers, it sucks running on OUTDATED drivers :(
  • nubie - Friday, May 29, 2009 - link

    If these are simply mobile desktop replacements why doesn't somebody get on making a desktop built into the screen already?

    And I don't mean the hideous monstrosity that is the Dell XP1.

    I am all for laptops, but this form factor is silly above 15.4" in my opinion.

    (that said, I love the tech, it is very cool.)
  • Jackattak - Friday, May 29, 2009 - link

    Dunno if you've been asleep for the past two years but just about every major PC manufacturer offers a desktop built-in to the screen nowadays, none of which are "hideous" (strictly my opinion, but I find it hard to find a screen "hideous", and that's essentially all these offerings are is a screen).
  • garydale - Friday, May 29, 2009 - link

    It's generally cheaper and faster to run multiple desktops in the locations you need than to lug a "desktop replacement" around. Just keep your documents (and other settings) on a USB key or implement an Internet synchronization scheme.

    The simple fact is that you cannot get anything that can be reasonably called a laptop to match the performance of a desktop. Laptops don't have the space for multiple drives, they can't dissipate heat as well, and they certainly can't accommodate expansion.

    To get the same performance of a desktop in a mobile platform, you have to wait for the technology to become available then pay a premium for the privilege. People have been saying laptops are getting near desktop performance for decades. What is actually happening however is the price of admission for an application platform has been decreasing.

    You can get a resonable desktop today for what a hard drive would have cost you twenty years ago. However, if you want cutting edge power, you need a desktop or larger.
  • frozentundra123456 - Friday, May 29, 2009 - link

    The charts are technically labelled incorrectly. I believe for instance the first chart, black bar, means the ratio of nVidia performance to ATI, not percent improvement as it is labelled. Saying "102 percent improvement" actually means that the nVidia solution is twice as fast as the ATI, which from reading the rest of the article appears not to be what the author meant. The rest of the charts are labelled in this way also.

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