With both the new release of Rise of the Tomb Raider and the upcoming Tom Clancy’s The Division beta, NVIDIA has diligently prepared a new game ready driver to bring their optimizations for Geforce card owners. Alongside that we have the usual bug fixes and even the long awaited beta feature of Thunderbolt graphics.

This driver update brings us to version 361.75, and also brings a small list of fixes. Along with stability changes such as fixing notebooks crashing in Photoshop CC 2015 and the NVIDIA control panel failing to launch, NVIDIA has brought their fix for GPU clock speeds remaining above idle on 144Hz monitors to SLI configurations on all versions of windows since Vista.

In my opinion the bigger news this time around is report of beta support for running GeForce GTX GPUs externally over Thunderbolt 3 has been included in this release. Supported cards include the Geforce GTX 750 and 750Ti, the GTX 900 series, and the Titan X. If all goes well this feature will open up some new and possibly exciting use cases for many consumers that need an ultraportable machine and want a good gaming setup, but either don’t have the space for a gaming tower or can’t get a secondary machine for gaming.

Lastly we have the reason for today’s release. This driver update also brings game ready optimizations for both Rise of the Tomb Raider and the upcoming Tom Clancy’s The Division beta. So GeForce owners who are interested in either of these titles will want to take note.

Anyone interested can download the updated drivers through GeForce Experience or on the NVIDIA driver download page.

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  • SunnyNW - Thursday, January 28, 2016 - link

    How much of an improvement, to say frame-rate, do these "game-ready" drivers bring? A couple of FPS or what? I think that would be a great article for Anandtech maybe...
  • MrSpadge - Thursday, January 28, 2016 - link

    I don't think that's particularly interesting. The state prior to the 1st driver for a game was unoptimized, whereas in all the years afterwards only the optimized version counts. And if you're interested in how slow "unoptimized" is: it depends. In coding you can easily make things slower by many orders of magnitude by making non-optimal choices...
  • blppt - Thursday, January 28, 2016 - link

    For SLI users, it means the difference between using the 2nd card or not for new games (unless you want to force one of the AFR methods, which is rarely 100% effective, with artifacts and such).
  • frenchy_2001 - Friday, January 29, 2016 - link

    It's not so much performance optimization as really tested working correctly.
    In the past few years, there had been bad behavior for big expected games (iD's RAGE was one of those), where customers bought the games and got many glitches and problems in the first week.
    Nvidia's game ready program is to avoid this, not so much guarantee best performance (this will keep improving in the next few releases). It usually supports SLI for the game on release and is glitch free. Or at least this is the goal...
  • jasonelmore - Friday, January 29, 2016 - link

    Still no AMD "Beta" drivers and the game has been out a couple of days.. AMD really dropped the ball on Rise of Tomb Raider
  • wolfemane - Friday, January 29, 2016 - link

    Game runs perfectly fine for me with a pair of old 290's with current drivers. I haven't read anything on other forums about any game breaking AMD gpu issues with the current drivers. I'd say that's a win for AMD. What are you complaining about?
  • Michael Bay - Sunday, January 31, 2016 - link

    >game works as it should in the first place
    >win for AMD
  • MrYang - Saturday, January 30, 2016 - link

    Hey Guys, im having a problem downloading the new update, when i try to on my program it freezes and doesnt do anything, but when i try the website it says it not supported, do i need windows 10?
  • top1234 - Thursday, February 4, 2016 - link

    Download Games Free Full Version: http://th3gamesfull.blogspot.com/

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