Closing Thoughts

After extensive testing, the ASUS W90Vp leaves us with a lot of mixed emotions. Some aspects of the design we absolutely love, others are fine, and a few things we really dislike. When it comes to the ATI Mobility Radeon HD 4870, it's not too surprising that we have similar emotions. Let's start with a discussion of the laptop.

On the good side, we really like the LCD. If you're going to purchase a large desktop replacement system, getting an LCD that can actually compete with desktop displays is a definite plus. The size and native resolution even compete well with desktop systems; only users of 30" LCDs will have to give up anything in the resolution department. ASUS also includes some nice extras, like the Razer mouse and large backpack. Perhaps most impressive is that you can get all this for "only" $2400 -- or $2200 if you purchase the W90Vp-X2 and skip out on the second hard drive. That's still a lot of money, but we need to put that in perspective. The cheapest quad-core Q9000 notebook we can find comes from HP and starts at around $1400. Needless to say, you don't get anywhere near the same level of graphics performance in that system. On the subject of performance, this W90Vp trades blows with a Clevo D901C using 8800M GTX SLI. A current version of the D901C should surpass the W90Vp in the majority of benchmarks, but such systems start at over $3000 for 9800M GTX SLI, puts them in a different price category. Throw in the free overclocking, and ASUS W90Vp is actually one of the better values when it comes to high-end mobile gaming -- provided you want to lug around a 15 pound "laptop leviathan".

Overall performance is generally good, but the driver situation gives us pause. If ASUS or ATI could provide some guarantee of regular driver updates, we would be far more willing to recommend the W90Vp. As it stands, with the beta drivers ATI sent us performance is about where expected in most titles, but at least two games that we tested (Riddick: Dark Athena and FEAR 2: Project Origin) do not have currently functional CrossFire profiles. Come December, we expect the number of games that lack CrossFire profiles to increase rapidly. This is an area we plan to keep an eye on, and if we hear of any improvements or changes will make sure to keep you updated.


Besides the driver situation, we encountered a few other oddities during testing of the W90Vp. First, the fingerprint scanner tended to be a little schizophrenic, particularly when resuming from hibernation or sleep mode. Sometimes it would take a few minutes before the scanner would start working, sometimes it wouldn't ever start working, and other times it worked fine. Most of the time, we would just type in our password manually, but that sort of defeats the purpose of the fingerprint scanner. The other major gripe we have is with the touch sensitive multimedia buttons. We lost track of the number of times we accidentally brushed the volume control area to the left of the keyboard while playing a game. Having the volume suddenly jump to ear splitting levels is not something we enjoy, and there didn't appear to be any good way to disable this feature short of uninstalling/disabling the ASUS keyboard control utility -- which provides, among other things, the on-screen indicators for brightness, volume, and other functions (not a huge loss, but still...). We also had several occasions where we must have inadvertently bumped one of the keys across the top of the keyboard, resulting in the ASUS media center loading and taking control away from whatever we happen to be doing. In short, while touch sensitive keys might look cool, we actually dislike them. If you want to include extra keys, give us keys that require you to actually press them instead of just brush over them.

Overall, the ASUS W90Vp is a good package, and if you want a high-end gaming notebook without dropping $3000 or more, it's definitely worth a closer look. It's very likely you will encounter driver issues during the life of your system, but that's been the case with most gaming laptops up until NVIDIA's latest mobile driver updates. It's good to see some competition in the mobile GPU sector again, and it looks like ATI is ready to offer good performance at substantially lower prices -- just like they've been doing on the desktop. However, if ATI wants to be taken seriously in the mobile gaming sector, they will need to address the driver shortcomings.

In the meantime, hopefully ASUS will do a good job of providing at least quarterly driver updates for any of their CrossFire notebooks. So far, all of the ATI notebook drivers on the ASUS website failed to support the W90Vp, but then it's only been available for a couple months. Even if worse comes to worst and you don't get updated drivers, the W90Vp can still function as a decent portable workstation or multimedia device. Just don't forget the power brick!

Power, Noise Levels, and Temperatures
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  • nubie - Friday, May 29, 2009 - link

    Well. . .

    If there was a PCI-e standard for mobile, then maybe you could choose your graphics and the laptops would have to work properly with standard drivers?

    What if you used DisplayPort for the interface to the display? Then you could plug in any graphics chip and it would work with the standard drivers.

    You would of course need "thermal" stages, where you had a cap on the amount of power that it could dissipate, but if you wanted to set your PC on a fan and cut out a vent you could move up.

    I think that a standard needs to be set already. There is no excuse for making a handful of extra or different pins, or form factors off by a few millimeters just so that you can't build your own system or upgrade it.

    I would hope that as time progresses you could put a faster chip on a smaller more advanced process into an older laptop, or just choose the exact graphics you want (IE less powerful) in a system with the processing power you need.
  • JarredWalton - Friday, May 29, 2009 - link

    Unfortunately, the biggest reason for a lack of unified mobile GPU standards is that OEMs along with ATI and NVIDIA like to compete in a variety of ways. Look at Apple and imagine trying to tell them they their laptops need to conform to a standard layout.

    It *could* happen, and for higher performance laptops with discrete GPUs like the W90Vp, that would be ideal. In fact, the GPU modules in the W90 look very similar to the GPU modules from NVIDIA. The problem is, no one wants to do the work to make sure upgraded GPUs would work -- plus you need to worry about having not just a standardized form factor, but standardized heatsinks/fans.

    Ultimately, a standardized notebook form factor would probably lose more customers than it would gain. Everyone would complain about the "boring design and aesthetics", and the number of new bugs/problems we'd see would probably skyrocket. But hey, maybe someone will prove me wrong on this and make the idea work....
  • Goty - Friday, May 29, 2009 - link

    Wait, NVIDIA managed to release drivers on all platforms simultaneously ONCE and suddenly they have a unified driver model? I'd have to wait and see if that trend continues down the road, but I'm not holding my breath.

    There's also the issue that a large number of notebooks simply won't accept the drivers directly from NVIDIA.
  • JarredWalton - Friday, May 29, 2009 - link

    NVIDIA previously had a mobile driver program where they committed to quarterly updates, and they delivered on that three times (though the first wasn't quite "quarterly"). The drivers started out several months behind the desktop releases, and now we have drivers released on all platforms twice (185.81 and then the final 185.85) - though granted they're mostly the same thing.

    As far as laptops where the NVIDIA drivers won't work, are they in the "unsupported" list? They've worked on every laptop I've tried, which ranged from 8600M to 9500M to 8800M SLI to 9800M. What laptops specifically don't work or have problems? Or are these problems caused by old and cluttered Windows installs where malware or something else gets in the way?

    If NVIDIA doesn't continue to release unified drivers, we'll certainly point it out, but at the same time they've already strongly committed to minimum quarterly updates. That's more than anyone else has done for mobile graphics.
  • rbfowler9lfc - Friday, May 29, 2009 - link

    Really impressive battery life. You can watch a 1080p movie on the road, as long as it doesn't last longer than 1h. Bah!

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